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24 Fun KS1 Maths Games And Activities To Play At Home And School

Emma Johnson

We’ve brought together 24 of the best KS1 maths games to give teachers and parents some new ideas on how to improve pupils’ numeracy in and out of school. 

At KS1, maths games, such as multiplication games , are a great way to motivate, engage and inspire children while still having fun. Children in key stage 1 are ready to start practising and developing a whole range of maths concepts and skills, particularly their fluency and strategic thinking. 

Inevitably, some people consider these sorts of educational games to be an ‘end of term’ or ‘filler’ activity in the classroom, when they are actually an excellent way of helping children learn basic number facts and explore fundamental number concepts at any time.

When searching for fun maths games on the internet, a large number of search results are often for digital online games. While these too have their place, they aren’t always practical to manage with a class of 30. 

In this blog, I will be introducing a range of non-digital games that are interactive in a different sense. While all these maths games are all suitable for primary school children in key stage 1, you’ll find, as with many maths activities, they aren’t restricted to one year group and can be easily adapted to suit children of different ages. They can also be adapted for use in small groups and learning interventions , as well as whole class environments.

Don’t forget to download the printable resources required for a few of the KS1 maths games.

KS1 Maths games printables

KS1 Maths games printables

All the printable resources you'll need to complete these games

  • 1. Number game: battleships
  • 2. Number game: total of 10
  • 3. Number bonds game: make 10 pyramids
  • 4. Mental addition and subtraction game: bowling
  • 5. Place value game: sorting and matching
  • 7. Addition and subtraction game: grab 
  • 8. Addition game: ‘pig’
  • 9. Place value two digit number game: in the bucket
  • 10. Addition maths game: skunk

11. Addition maths game: make 20

  • 12. Maths fluency game: maths fact top it
  • 13. Addition and subtraction game: guess my number
  • 14. Shapes game: what shape am I?
  • 15. Maths dice game: ten sided dice rounding game
  • 16. Maths fractions game: snap
  • 17. Addition war
  • 18. Times tables game bang bang
  • 19. Maths, paper, scissors
  • 20. The yes / no mental maths game
  • 21. Number bond bingo
  • 22. Target 50
  • 23. Addition turnover
  • 24. Number 4 in a row

Maths games for year 1 

In year 1, children continue learning to count to 100, represent numbers in different ways and read and write numbers to 20. They are encouraged to learn their number bonds to 20, alongside the corresponding subtraction facts. Many of the games in year 1 are aimed at improving fluency and the learning of basic maths skills.

1.  Number game: battleships

In year 1, children need to be able to read and write numbers to 100. This is a great game for developing number sense and practising reading numbers.

What you will need to play:

  • A hundred square (see downloadable resource pack)

One hundred number squares in a box.

How to play:

  • Both players position themselves so they can’t see each other’s hundred square or number square .
  • Each player places counters on the hundred square to represent 3 battleships (3 counters long, 4 counters long and 5 counters long).
  • Players take it in turns to call out a number. If they hit a battleship, they take the counter. If they miss, the other player marks an x on that number on the hundred square.
  • The winner is the first player to ‘sink’ all 3 battleships.

2.  Number game: total of 10

This is a simple KS1 maths game to help children practise their number bonds to 10 and number bonds to 20

  • 1 or more players
  • A pack of cards with the picture cards removed. Ace is worth 1.

  • Shuffle the cards and lay out face up into 4 rows of 5 cards.
  • The aim of the game is to remove all the cards from the table in sets of 2 or more cards which add up to 10. E.g. an 8 and a 2 could be removed and a 3, 5 and 2 could also be removed.
  • The game can be played individually, with players trying to clear as much of the table as they can.
  • If played with other players, take it in turns to remove cards. The winner is the person to have removed the most cards by the end of the game.
  • The game can also be played using number bonds to 20, by finding cards which add up to 20.

3.  Number bonds game: make 10 pyramids

This is another fun KS1 maths game for practising number bonds to 10.

  • 1 or 2 players.
  • A pack of cards (with picture cards removed) Ace is worth 1

How to play :

  • This game can be played individually or against another player.
  • Shuffle the cards and set out in the shape of a pyramid, with 6 cards on the bottom, up to 1 card at the top. Make sure the cards are overlapping, as in the picture below.
  • The aim of the game is to remove all the cards which make 10. This can be 10 on it’s own, or 2 cards which add up to 10.
  • Only cards which aren’t covered by another card can be removed, so players have to start with the bottom row.
  • If a pair of cards which add up to 10 can’t be made, the player takes a card from the pile at the side.
  • If they still can’t make a pair, they put the card in the discard pile and take another card from the face down pile.
  • If playing with another player, each person takes it in turns to try and make 10. If playing alone, keep on going until all the cards have been used.

A pyramid of cards.

4.  Mental addition and subtraction game: bowling

This is a fun, active way of practising subtraction using subitizing and mental addition.

  • 2 or more players
  • A set of 6 bottles (to act as skittles) with circle stickers set out in patterns.
  • A tennis ball
  • Paper and pen
  • Set out the ‘skittles’ (water bottles)
  • Children take it in turns to bowl their ball.
  • They check the skittles that have been knocked over and add together the total on each skittle.
  • If they are correct, they get to keep the score from the fallen skittles. This is recorded.
  • The winner is the player with the most points at the end of the game.

5.  Place value game:  sorting and matching

In year 1, children need to be able to identify and represent numbers using objects and pictorial representations. This sorting and matching activity is a good way to practise this skill.

  • Multi-link cubes
  • Dienes base 10
  • Using the multi-link cubes, children make stacks of varying sizes, from 1 to 10 cubes in length.
  • Ask children to order the stacks of cubes from smallest to largest.
  • Once this is complete, ask the child to turn away, mix up the stacks and add some Dienes base 10.
  • Children need to match up the Dienes pieces with the corresponding stack of cubes.
  • Children working at a different level can be extended further by sorting them into 2 groups – odd and even numbers.
  • Paper and pen 
  • Both players throw 2 dice and add the 2 numbers together. The player with the highest answer wins the round
  • The winner is the first player to reach 10 points.
  • The game can be adapted by using 10 sided dice, or by adding a third dice.

7.  Addition and subtraction game: grab 

In this KS1 maths game, children use concrete resources to practise their addition and subtraction skills. They also get to practise writing out number sentences.

  • 2 bowls filled with cubes or other small objects
  • Paper and pen.
  • This game can be played individually or as a speed game against another player.
  • Grab a handful of objects from each bowl, count how many in each pile and write out an addition or subtraction sentence (remind children that the largest number needs to go first if they are practising subtraction).
  • If playing against another player. Both players take a handful, then race each other to write out the addition/subtraction number sentence. 

8.  Addition game: ‘pig’

This is a simple KS1 maths game for practising mental addition skills.

  • The first player roles the dice and if the dice lands on a 2, 3, 4, 5 or 6 , they can either record the number and let the other player have a turn, or throw again to try and increase the total.
  • The aim of the game is to be the first player to reach 100, by throwing a dice and adding to the total each time.
  • If a 1 is thrown at any stage, the player loses all the points for that round and score zero.
  • The game can also be played with 2 dice, with players adding the totals of both dice each time. If at any stage, they thow two ones, then not only do they lose any points from that round, but they lose all the points gained in the game so far.

Maths games for year 2

In year 2, children are expected to read and write numbers to 100 and recognise the place value of each digit in a 2-digit number. Children will continue to build upon the addition and subtraction skills gained in year 1 and build on their understanding of basic fractions. For our games in this section, we’ll be focusing on place value, basic addition/subtraction and simple fractions.

Subtracting numbers maths games ks1

9.  Place value two digit number game: in the bucket

In year 2, children are expected to identify and recognise each digit in a 2-digit number. This game is great for helping children to understand place value.

  • 2 or more players.
  • 2 boxes or buckets
  • A selection of 2-digit number cards from 10 to 99
  • Player one takes a 2-digit number card
  • The aim of the game is to use bean bags to make that 2-digit number.
  • The 2 boxes/buckets represent the tens and the ones. Children need to try and get the correct number of beanbags into each box, to represent the tens and the ones.
  • If the card selected has 54 on it, the player needs to attempt to get 5 bean bags in the ‘tens’ box and 4 bean bags in the ‘ones’ box.
  • Players score a point if they get the bean bags into the correct boxes.
  • This game can also be played as a relay race with 2 teams competing against each other.

This video shows an example of how this game can be played at KS2 for numbers greater than two digits. Please note that for KS1 this game would only require 2 buckets as you would only be working with 2-digit numbers.

10.  Addition maths game: skunk

This is another great KS1 maths game for practising addition skills, whilst getting children to think about the best strategy.

  • Write the word skunk and separate each letter into a different column on a sheet of paper. Each letter of the word ‘skunk’ represents a different round of the game. 
  • The first player rolls a pair of dice and works out the total of the two dice. The score is written in the S column. If they roll a one they score zero.
  • Once they have their first score under the letter ‘S’, they have to make the decision to either stop and take that score as their score for the game, or roll again and hope they score even more to add to the first round score.
  • If they roll a one in the second round, play stops and the player takes the score from the first round as their total for the game. The risk a player takes in moving on and throwing again, is if two ones are thrown, all the points for the game are wiped and the player scores zero. 

This KS1 maths game is great for practising addition of numbers up to 20. The speed element helps children work on their fluency.

  • One or more players
  • Post it notes with the numbers 0-20
  • A large circle (this can be a hoop or a circle draw on paper)
  • Put the circle in the middle and place the post-its around the outside.
  • This is a speed game in which players need to match the pairs of post-it notes which equal 20 and stick them in the circle.
  • Time the player to see how quickly they can make all the pairs. This is then either the target time for the other player, or their own target time, if they are playing alone.

12.  Maths fluency game: maths fact top it

This is another good KS1 maths game for building fluency of addition and subtraction facts. 

  • A set of maths fact flash cards which you can create yourself based on children’s prior knowledge of addition or subtraction up to 20 Eg. 7 + 5, 9 + 6, 2 + 11
  • Players divide up all the maths fact cards and hold in their hands. On the count of 3, each player throws down one card.
  • The card with the highest total wins all the cards. If 2 players have the same answer, they play each other again.
  • The winner is last player left in, once all the others have lost all their cards.

13.  Addition and subtraction game: guess my number

In this game, children use information available to them to work out their mystery number. This is a fun way to practise missing number addition and subtraction.

  • 3 players – 2 playing and 1 leading
  • A set of 1-10 digit cards
  • Lay the 10 cards face down on the table.
  • Each player selects a card and without looking at it, holds it to their forehead, so the other player can see it.
  • The child chosen to lead the game calls out a statement about the 2 cards, such as ‘the 2 numbers added together equal…’ 
  • Each child has to look at their partner’s card to work out what their own number must be.
  • The winner is the first one to call out the correct number.

14.  Shapes game: what shape am I?

In year 2, children learn to identify and describe the properties of 2D shapes and 3D shapes. This game is good for practising this and can be played as either a 2D or a 3D shape game.

What you will need to play?

  • Pictures of 2D or 3D shapes for children who need them.
  • Each player chooses a shape and writes 5 statements about their shape. 
  • The aim of the game is to be the person who asks the least number of questions to work out the other player’s shape.
  • Players need to make their first statements vague, to encourage the other player to ask more questions. E.g. ‘My shape is 2D’, ‘my shape has 3 sides’, ‘my shape has 6 faces’ etc.. 
  • After a player receives a statement on the mystery shape, they can choose to make a guess, or ask for another statement. If they guess correctly after the first statement, they get the full 5 points. If they guess after two statements, they get 4 points, and so on…
  • If they make a guess and it is incorrect, they receive 0 points for that round.
  • The aim of the game is to be the player with the most points at the end of the game.

15.  Maths dice game: ten sided dice rounding game

This simple Ks1 maths game helps children to understand the concept of rounding up and down.

  • A 10-sided dice
  • Players take it in turns to throw the 10-sided dice.
  • One player has the rounding down numbers 1, 2, 3, 4 and 10 (which represents 0). The other player has the round up numbers 5, 6, 7, 8 and 9.
  • Take it in turns to throw the dice. If it lands on one of the rounding down numbers, that player scores a point. If it lands on one of the rounding up numbers, the other player scores a point.

16.  Maths fractions game: snap

In year 2, children learn to recognise the fractions 1/3, 1/4, 1/2,  2/4 and 3/4. This game is a fun way of practising this.

  • A set of fraction cards (see downloadable resource pack)

Card with fractions and shapes representing one half.

  • Shuffle the cards and share out between the 2 players.
  • Each player places their pile of cards face down on the table.
  • Players take it in turns to turn over a card. If 2 consecutive cards have a matching fraction and picture, the first player to put their hand on the pile and shout ‘snap’ wins all the cards.
  • Players then begin again. The winner is the last person to lose all their cards.

More useful year 2 resources: Year 2 Curriculum Toolkit

Mental maths games KS1 

Mental maths games are great for building fluency. Many of these games need minimal or no resources and are quick and easy to set up. They can be played at any point during the maths lesson, or as a filler activity at any point in the school day.

17.  Addition war

By the end of KS1, children should be able to use and recall addition and subtraction facts to 20. This game is a fun way of practising this skill, with the speed element enabling children to work on fluency.

  • A set of playing cards with the picture cards removed (Ace is worth 1)

  • Share between the 2 players, so they make 2 piles, face down on the table.
  • At the same time, both players turn over a card from their pile and place it in the middle of the table.
  • The aim of the game is to add both numbers together and be the first to call out the answer.
  • The first person to call out the correct answer gets to keep the cards.
  • The winner at the end of the game, is the person who has collected the most cards.

18.  Times tables game bang bang

This is a fun KS1 maths game for practising times tables (in this case the 5 times table). It can be adapted to suit other times tables or mental maths skills, such as addition and subtraction of numbers to 20 or number bonds to 10 or to 20.

  • 2 players at a time, but a whole class game.
  • 2 players stand at the front of the classroom back to back, cowboy shootout style.
  • The teacher, or the game leader calls out a number. Players have to work out how many groups of 5 are needed to make that number. For example, if the teacher calls out ‘40’, the players need to call out 8 as there are 8 groups of 5s in 40; 8 x 5 = 40
  • The first player to turn, face their opponent, shout ‘bang bang’ and give the answer wins the round.
  • Another member of the class then comes out to the front as ‘the challenger’.
  • The winner is the last person standing once time runs out. 

19.  Maths, paper, scissors

This is a KS1 maths game that requires no set-up and is great for building fluency with addition and subtraction facts.

  • 2 players 
  • Both players stand facing each other.
  • Similar to the traditional game of ‘paper, scissors, stone’, players hold one hand out in front but this time call out ‘maths, paper, scissors’. On ‘scissors’, they hold out any number of fingers.
  • Players then have to race to add together the number of fingers they are holding out to the number of fingers the other player is holding out.
  • The winner is the first player to call out the total.
  • This can be adapted by having both children using 2 hands, to make larger numbers. 
  • The game can also be played as a subtraction game, subtracting the smallest from the biggest number.

20.  The yes / no mental maths game

This is another quick and easy KS1 maths game to set up and can again be played at any time, when there’s a spare few minutes. 

What you need to play:

  • 2 or more players. 
  • One player thinks of a number between 0 and 20.
  • The aim for the other player (or the rest of the class, if playing as a whole class) is to ask questions to work out the number.
  • The questions can only have the answer ‘yes’ or ‘no’.
  • For example, the number could be ‘16’. Children can ask questions such as, ‘is it an even number?’, ‘is it greater than 10?’ ‘Is it less than 18?’ 
  • The winner is the player to have worked out the mystery number with the fewest number of questions asked. 

21.  Number bond bingo

This is another fun KS1 mental maths game which gets children practising number bonds to 10 and to 20. It is a good game for playing as a whole class.

  • 3 or more players (can be played as a whole class)
  • A piece of paper and pen for each player
  • Choose one person to be the leader of the game. In a whole class situation, this could be the teacher.
  • Children write down 5 numbers (under 10 if practising number bonds to 10, or under 20 if pracising number bonds to 20)
  • The leader of the game then calls out numbers (under 10 or under 20). 
  • If a number is called out and players have the number which will make it a number bond to 10 or to 20, they cross out that number. E.g: If the teacher calls out ‘7’ and player with the number ‘3’ on their board can cross it out, or ‘13’ if they are playing number bonds to 20.
  • The winner is the first person to cross out all their numbers and shout ‘bingo’ 

22.  Target 50

This is another KS1 mental maths game which is quick and easy to set up and great for practising addition fact fluency.

  • 2 or more players (can be played as a whole class)
  • A dice 
  • Pen and paper
  • Split the class into 2 teams
  • The teacher rolls the dice (this can be a digital dice online) and team 1 adds up the numbers thrown. The teacher continues rolling until either a ‘1’ is thrown or until the teams tells them to ‘bank’ the total so far.
  • The first team to reach 50 is the winning team.

More mental maths resources

  • 33 Mental Maths Strategies Every Child Should Know
  • Nail Your Number Facts
  • What Are Number Bonds?

Problem solving games KS1 

Problem solving games are a great way for children to deepen their mathematical understanding. These games require children to think strategically and to approach problems in different ways. 

23.  Addition turnover

This KS1 maths game is great for developing addition skills, whilst encouraging children to think strategically.

  • 1 or 2 players
  • A pack of cards (2 – 10 cards only)
  • This game can be played individually or against a partner.
  • Shuffle the cards and lay 18 cards out in front, at 3 rows of 6.
  • Throw 2 dice and add the numbers together.
  • Turn over the playing cards to match the total on the dice. For example, if a 5 and 4 are thrown, the player needs to turn over cards which total 9. This could be 1 or more cards.
  • The other player then does the same.
  • The aim of the game is to be the player with the most cards once all the cards have been cleared.
  • Players need to think tactically when playing, using the combination of cards which enables them to remove the most cards in one go.

24.  Number 4 in a row

This KS1 problem solving game enables children to practise their addition and subtraction skills and encourages them to think tactically, not only about their own counters but also about those of their partner’s

  • A 6 by 6 grid containing the numbers 2 to 12 (see downloadable resource pack)

A 6 by 6 grid containing the numbers 2 to 12.

  • The first player throws the 2 dice and adds the 2 numbers together. They then place a counter or colour in a square containing that number.
  • The 2 nd  player does the same, placing a different coloured counter on the grid, or colouring in with a different colour.
  • The aim of the game is to be the first player to cover 4 squares in a row (horizontally, vertically or diagonally).
  • Children aren’t only thinking about how to make a line of 4 themselves. They also need to think about blocking the other player from making a row of 4.

Looking for more fun games to boost pupils’ learning? Look out for our top 25 maths games you can do at home, 26 KS2 maths games as well as our favourite times tables games and place value games .

Hopefully this blog has given you some ideas for games you could play in your classroom. Most are easy to adapt, to suit any age or the topic you are covering. Don’t just adapt the maths games yourself. Give children the opportunity to adapt and think up their own rules too.

Download your free KS1 Maths Games Printable Resource Pack here!

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Maths - Key Stage 1 (5-7 year olds)

Addition and subtraction.

key stage 1 problem solving activities

Robot More or Less

Robot More or Less is a flexible addition or subtraction matching game for primary aged children, and is useful for developing mental maths skills.

key stage 1 problem solving activities

Mental Maths Train

Mental Maths Train is a maths game which focuses on the essential vocabulary of addition, subtraction, multiplication and division. A multiple choice game which can give children confidence in the four arithmetic operations.

key stage 1 problem solving activities

Helicopter Rescue

A game which focuses on two-digit numbers. There are four game modes: Find a Number, Find the Number Between and Count On and Count Back. The counting on and back games reinforce the vocabulary of addition and subtraction.

key stage 1 problem solving activities

Chopper Squad

A game which focuses on one more and less and ten more and less addition with the aid of number grids. It can help children learn two digit numbers and this game is a simpler version of our Helicopter Rescue game.

key stage 1 problem solving activities

Blast Off is a mental maths game for 5 to 8 year olds which can help you to know your two digit numbers and help with addition and subtraction skills. It covers different vocabulary such as more than, less than, count on and count back.

key stage 1 problem solving activities

Subtraction Grids

Can you meet the challenge to see how many subtraction calculations you can do in two minutes? There are different levels and you can choose either one or two missing numbers to make your number sentence correct.

key stage 1 problem solving activities

Number Fact Families

Can you find all the number fact families? Just the thing for learning the relationship between addition/subtraction and multiplication/division.

key stage 1 problem solving activities

Post Sorting

Sort the letters into the correct post boxes by working out the maths activities which include rounding, converting pence to pounds, tens and units and more.

key stage 1 problem solving activities

Handy Counters

A clever IWB resource from ICT games which models subtraction in a way in which you can see the removed amount.

key stage 1 problem solving activities

Number Spinners

This resource from Mathsframe generates random numbers using ‘spinners’ with 3, 4, 5 or 6 sides. Up to three spinners can be used in many ways, such as generating addition, multiplication or up to three digit numbers.

key stage 1 problem solving activities

Number Rack

A fantastic abacus type resource of moveable, coloured beads that encourage learners to think in groups of fives and tens. It can help children to explore a variety of addition and subtraction strategies. Great IWB teaching tool.

key stage 1 problem solving activities

Find a number on a number square or work out 9, 10, 11 and 20 more/less. It is best displayed in full screen mode.

key stage 1 problem solving activities

Bingo - Addition

Excellent for whole class addition mental maths. Levels are progressive from single digit addition to decimal addition and HTU and TU addition. It usefully presents sums in different ways.

key stage 1 problem solving activities

Dartboard Addition

Use the image of a dartboard to reinforce addition. You can choose to reveal or input the answers.

key stage 1 problem solving activities

Save the Whale

Complete the number bonds to set the whale free. You can choose different totals up to 10.

key stage 1 problem solving activities

ITP Beadsticks

Mathsframe has produced a tablet friendly beadsticks resource which can help with understanding place value, partitioning and modelling addition and subtraction.

key stage 1 problem solving activities

Bee Hive - More and Less

In this game you need to identify one more and one less in numbers up to 10 and then 20.

key stage 1 problem solving activities

Law and Order

This tutorial is an investigation on the commutative law of addition. It also looks if there is a similar law for subtraction.

  • Key Stage 1
  • Key Stage 2
  • Key Stage 3

Play of the Wild

Education is an admirable thing, but it is well to remember from time to time that nothing that is worth knowing can be taught. -Oscar Wilde

key stage 1 problem solving activities

Outdoor Maths Activities KS1 -Maths Outdoor Learning

key stage 1 problem solving activities

Outdoor Maths Activities KS1  -Maths Outdoor Learning

The following is a list of some of my favourite outdoor maths learning activities for KS1 (Key stage 1 – ages approximately 5-7).  Maths in outdoor and outside learning is a fun way for children to use maths in real, hands-on situations. It also promotes making connections between different areas of maths learning.

Younger children, in particular, need the experience of manipulating real-life materials and exploring mathematical thinking.   These experiences help them to develop an understanding of the value of numbers, and later, what happens during arithmetic operations. Children need to have a wide variety of opportunities to practice counting and problem solving using tangible objects.  It allows them to develop a deep understanding of numbers, number facts and the changes that take place during various operations (Anghileri, 2006).  It does take children longer to learn through exploration and hands-on methods rather than learning by rote. However, they will gain a deeper understanding, including how and why they work, rather than just the process (Carruthers & Worthington, 2004).  In the long-term, this will help them to build confidence in maths, as well as allow them to apply their knowledge in problem-solving.

Outdoor Maths Activities KS1

I have grouped theses outdoor maths activities based on different areas of learning for KS1.  They are primarily for children ages 5-7, but they can be adapted for younger and older children. You can also see my post on Outdoor Maths for KS2 or Outdoor Maths for EYFS for more ideas.

*Please note that this post on Outdoor Maths Activities for KS1- Outdoor Learning contains affiliate links to help with the running cost of this website. Thank you for your support so that we can keep writing!

Number & Place Value (including counting)

  • Counting objects from nature   –  This might include doing nature hunts for a certain number of objects and even  counting objects with number frames or numicon for support. Collecting objects provides many opportunities for counting and learning maths in the outdoors.

Outdoor Maths Activities KS1 -Maths Outdoor Learning

  • Number rocks  or number logs – Children can practice ordering numbers, and then may go on to practice ordering/counting by 2s, 5s (e.g. skip counting).

number rocks

  • Number games – Children may play number games with rocks – ex.  Swapping numbers  or  missing number games .
  • Nature number line – Hang rope between trees (or along the fence if concerned about children running into the rope) and provide pegs. Children can hang up and order numbers to make a number line. Children might collect things like leaves to pin to correspond with the value. Which number comes first? Which number is bigger (has a larger value)? How do you know?

key stage 1 problem solving activities

  • Place Value – Place value frame (e.g. tens and ones) with sticks or rocks- Children can practice representing tens and ones using, for example, 1 stick for each 1 and a bundle of 10 sticks for each ten (or children may swap a large rock to replace a bundle of 10 sticks).  Ex. 35 can be shown by 3 bundles of sticks and 5 sticks or 3 large rocks and 5 sticks (or even pebbles). Which is greater? Which is less? Can you prove it?

Outdoor Maths Activities KS1 -Maths Outdoor Learning

  • Number bonds – Practice number bonds to tens with sticks or rocks.  Children can find all the ways to add two numbers together to make 10 (and even all numbers 1-10).  For even deeper learning children can explore combining 3 or more values to add up to 10 (or numbers to 10) (see below in arithmetic). Is there a way to check you have found all the number bonds? Can you record them? Show me…
  • Greater or less than – Children can practice representing greater than or less than with sticks.  They can see this visually by fitting in rocks (see example below) to see which is bigger or smaller < >. Which is greater? Which is less? How can you prove it?

Outdoor Maths Activities KS1. Maths Outdoor Learning

  • 100 square – Make a massive 100 square outdoors on the pavement with chalk.  Children can fill in the 100 square using number rocks or number log slices, or even writing numbers onto the square with chalk. Which number comes first? Do you notice anything about the hundred square? What happens when you count up /down 10?
  • Counting picture – Children can work collaboratively to create a picture using 10/20/30 objects they find in nature. Children have to work together to find the objects and make sure they have the exact number of objects.
  • Number hunt  – children can search for numerals, written out words for numbers, and/or dice or other value representations of numbers hidden outside.  They can then match different representations of the same number together (and even order them). How many different ways can you make 5? Children may use things such as a tens frame or numicon to help them represent the numbers.

Outdoor Maths Activities KS1

  • Number writing – Children can practice writing numbers with chalk or tracing over chalk numbers by painting with water.
  • Parachute or Circle games with numbers – Children can be given a number and then children swap (or run in / out of the parachute or swap places in the circle depending on if the statement is true or falls). For example, the teacher might say odd numbers, even numbers, numbers less than 5, numbers greater than 5, numbers for counting by 2 or by 5, etc.  
  • Minibeast Counting – Go on a minibeast hunt and have children count and keep track of what they find with tally marks or tally chart. You may want to discuss why tally marks work well for this (rather than writing down numbers). You could come together as a large group at the end and create a pictograph using their findings.
  • Skip counting – Children can use number rocks to practice skip counting (e.g. practice counting in 2’s, 5’s and 10’s).  Children may want to pair the numbers with the corresponding numicon . What do you notice about the numbers when counting in 2’s? What about in 5’s or 10’s?
  • Counting in groups – They can use number rocks and natural objects to count out objects in 2’s (or 5’s or whatever they are counting by) and then match with the numeral for each group (e.g. first group of 2 seashells with a number 2, second group of 2 seashells with a number 4, third group of 2 seashells with a number 6, etc.).

Outdoor Maths Activities KS1. Counting in 2's

  • Using leaves for multiplication – Children can practice repeating addition as a way to help them understand multiplication. They can count the blades on the leaves to help them do this. For example, maple and horse chestnut leaves have 5 blades each so children can use them to count in 5’s. Buttercup and clover leaves have 3 blades so children can use them to count in 3’s. What do you notice about counting in 2’s, 3’s, 5’s etc?

key stage 1 problem solving activities

  • 100 square problem solving – Children can make a large number line or 100 square using rock numbers or chalk (described above in number and place value section). Children can use this to help them solve addition and subtraction problems. As they count up or back along the number line (to add or subtract) they might even step along it (if it is big enough).   *As children become confident with adding, they can practise counting on and even counting up in 10’s when adding and subtracting double-digit numbers. What do you notice when you count up or down in 10?
  • Nim – Nim is a mathematical strategy game where two players take turns removing objects from a pile. Each player must take at least one object per turn. The goal is to either get or avoid taking the last object from the pile. Children can play nim with a pile of sticks or rocks.
  • Number bonds – Children can practice making all the number bonds for numbers 1-10 using sticks or rocks (see above in number and place value). Is there a way to keep track an record your number bonds?

key stage 1 problem solving activities

  • Counting sets – Children can throw a set number of rocks towards a hula hoop laying on the ground /circle drawn on the ground (this is a way to create number bonds). Then they can count how many rocks land inside and outside of the hoop (as well as count the total). It will help them see that no matter how many different ways they land (e.g. number bonds), the total will stay constant. Similarly, children can explore playing around with a set number of rocks on a number frame to see that it is the same value even when it looks different. Is it still 7? How can you check?

key stage 1 problem solving activities

  • Skittles & bowling – Children can play games such as skittles , bowling and other target games . They can identify numbers on the games, count the number of skittles or targets that are hit, add up points, take away how many objects have been knocked over, and see how many are left. There are lots of opportunities for counting, adding and subtracting with these types of garden games.

key stage 1 problem solving activities

  • Garden counting – As children pick tomatoes or other fruits or vegetables from the garden, get them to count how many they picked from each plant. Then how many have they picked altogether?
  • Sharing garden crops – As children pick flowers, strawberries, or other things from the garden help them practice using different types of division (e.g. sharing & grouping). For example – [Sharing] if you’ve picked 12 tomatoes how many will we each get (e.g. you & me)? If another child comes along – now how can we share them between us?  [Grouping] If we are selling baskets with 6 tomatoes in each basket, how many baskets can we make to sell? How many apples do you need to make a pie?… How many pies can you make with the number of apples you have picked? You might also get into remainders if there are some leftover.

finding half of shape. Outdoor Maths Activities KS1

  • Drawing fractions – Children can draw a large square on the pavement (or in the sand) and then find different ways to shade in ½. This is a great way for them to see that ½ can look different, but it always must add up to the same amount. As children advance, they can see how many different ways they can make ¼ or 1/8. How do you know its ½ or ¼? Is there a way you can prove it?
  • Fractions with sticks – Using sticks can be a great way to introduce children to see fractions visually. If you cut sticks so there is one that is whole, 2 that are ½ , and 4 that are ¼ they can see visually how fractions are divided up. It also makes it easy to see how 2(½) = 1 and ½ = 2(¼).

Measurement

  • Ordering objects by length  – children usually find it easy to compare two objects but may need more practice when comparing 3 or more objects. I have a post –  ordering sticks by length , which reviews common misconceptions, ways to help children to learn this and questions to ask. Which is longer? Which is the longest? How can you prove it?

key stage 1 problem solving activities

  • Measuring with non-standard units – Children can practice measuring objects with non-standard units (e.g. how many stones long is the stick). This is the next step after comparing lengths, but before measuring with standard units such as cm or inches. How many pinecones long is your toy bus? Which is shorter? How do you know?

key stage 1 problem solving activities

  • Measuring height – Children can measure their height in rocks, pinecones or sticks (e.g. non-standard units) by laying down on the ground.  Children can then count to see how many pinecones, sticks, or rocks tall they are. Who is taller? How do you know? Is there another way to show this?
  • Measuring natural objects – Children can measure natural objects, such as plants, with a ruler.  They can also go on a ‘meter hunt’ or ‘foot hunt’ to see if they can find things in nature that are a foot or meter.
  • Meter or foot with natural objects – Children can try making a meter or foot using sticks, rocks pinecones or other natural objects. How many sticks/rocks/pinecones did it take to make a meter?
  • They may measure the circumference of a tree.
  • Plant measuring – They may also practice measuring the height of plants (e.g. non-standard to start – e.g. 5 sticks high, then with a ruler for standard units).
  • Measuring growing – Children can use measuring to help them plant seeds or seedlings.  They may use a stick that is 12 inches to help them measure the distance between plants with nonstandard units.  Children may then move on to using a ruler to help them measure the recommended distance between seeds or seedlings. 
  • Chalk clocks – Children may make clocks with sticks and chalk or with rocks, numbers and chalk to practice showing time.

practicing telling time. Outdoor Maths Activities KS1 -Maths Outdoor Learning

  • Counting 1 minute – Children can practice counting how many times you can jump, skip, or hop, or how far you can walk, etc. in one minute. How many did you do? Did you do fewer or more than last time? If you did more/less does that mean you are getting faster or slower? Can you find a way to keep track of how many hops, skips you do in a minute? What else do you think you can do in a minute?
  • Timing – They may also time themselves to see how long it takes to run from one point to another, to bicycle 1 mile, to hop 20 times, etc.  How can you tell if you are getting faster or slower?
  • Potions – Children can make up or follow potion recipes. They can follow instructions to measure (with standard or non-standard units) and combine ‘ingredients.’ Children might also compare relative measurements such as full, half-full, empty, etc. You can challenge children – which container will hold the most potion? How do you know? Can you figure out how to order the containers by which will hold the least to which will hold the most?

Maths Outdoor Learning. Potions to practice measures

  • Weighing – Children can use balance scales to compare the weights of different objects. How many horse chestnuts are equal to the weight of your rock? Can you prove which object is the heaviest?
  • Measuring garden crops – There are lots of opportunities for measuring when picking fruit and vegetables from your garden. What is the volume of the containers you filled with raspberries? How much do the apples or squash weigh? Which is the longest courgette? Can you order them by length? Can you measure them with your ruler? If you sell some of your crops or are, instead, getting your vegetables at a “pick your own farm”, there are opportunities to discuss money as well. If we have 2 pounds of tomatoes, how much will that cost (ex. at £0.50 per £)?  
  • Snail Races – see how far a snail can go in one minute. Children can help you think of ways to best measure the snail’s movement. This is also a way for children to help count 1 minute and get an idea of how lone one minute feels like.
  • Sorting and ordering – Children can sort / order (gradient) natural objects (e.g. leaves, rocks) by a specific feature (ex. Shape, size, colour, or other features).
  • Dam building / Den building  – Children use materials such as sticks and rocks to build a fort/den or to block off or dam a stream. They could also build obstacle courses and use directional language to help each other get through it. This is an excellent opportunity for children to practice estimating length and using spatial rotation to help them construct.

den building. Outdoor Maths Activities KS1.

  • Nature symmetry – Children may explore symmetry in nature. They may use a mirror to help and even make their own creations (see mandalas below).
  • Symmetry transient art – They can make symmetrical pictures or  mandalas with natural objects .

key stage 1 problem solving activities

  • Making Patterns – Children can make patterns with natural objects. This might mean repeating patterns, or it might mean making more complicated patterns such as (x+1) or 2x or x2 etc.
  • Shapes – Children can make shapes out of sticks, rocks, etc.  They can copy over ones drawn in chalk or create their own freehand. To take this further, if children are using objects that are very similar in size/length (e.g. rocks or leaves) they can use them to do a non-standard unit measure of the perimeter – e.g. the rectangle is 1 leaf wide and 3 leaves long. It’s a great way to see the difference between squares and rectangles visually.

making shapes in sand. shapes for eyfs

  • String shapes – Children can use loops of string or large bands to make shapes (this can be done in partners/groups) and see how manipulating them changes the way the shape looks or may turn it into a different shape. How do you make a triangle or a square? Can you show me different ways to make a triangle?

learnin

  • Shape pictures – Children can draw pictures (in chalk) using 2D shapes. What shapes did you use to make a house, car, etc?
  • Shape hunt – Children may go on 2D and 3D shape hunts in nature. Which shape is it? How do you know?

shape hunt

Data Handling

  • Pictographs – Children may organise natural objects such as leaves or flowers by features such as colour, size, type, etc. on a  pictograph.

key stage 1 problem solving activities

  • Venn Diagrams  – Using hula-hoops to sort objects by two different features (e.g. leaves by colour and size, etc.)

Venn Diagram for children with leaves.

I hope you find this list of outdoor maths activities for KS1 helpful.  They can provide a great way to enhance and complement the learning that children do in class.  If you decide to try out some maths outdoor learning, let me know how you get on!

References – Outdoor Maths Activities KS1 -Maths Outdoor Learning

Carruthers, E. and Worthington, M. (2004).  ‘Young children exploring early calculation’.  Mathematics Teaching , (187), 30-34.

Anghileri, J. (2006).  Teaching number sense , (Ch. 4, pp. 49-70).  London: Continuum.

Arithmetic , Data, Patterns & Sorting , Geometry , Maths , Measurement , Natural , Number & Place Value , Preschooler , Rocks , School Age , Sticks

Dirt , flowers , hands-on learning , Learning Outdoors , Leaves , numerals , numicon , Nuts , outdoor learning , Rocks , Sand , Sticks , Water

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Problem solving

Resources to teach problem solving skills

This collection of teaching resources aims to help children develop maths problem solving skills. It features word problems, maths challenges, problem-solving questions and a variety of worksheets and problem solving activities to help your primary school learners develop the problem solving strategies for real life contexts.

Why teach problem solving skills?

Problem solving is a skill that involves a variety of mathematical skills that will help children in real life. From addition and subtraction to fractions, decimals and percentages, we need problem-solving strategies to solve day-to-day problems involving time, money and measurement. Problem solving is an integral strand of the KS2 maths curriculum and children will be tested on their problem-solving skills in their SATs and onwards.

Have you seen our teaching packs for problem solving in maths?

If you’re teaching upper key stage 2, you may like our problem-solving teaching packs: Problem solving - number and Problem solving – measurement, geometry and statistics . Both packs comprise scaffolded word problems and differentiated activities based upon the relevant problem-solving objectives in the national curriculum. Or you may prefer Challenging maths , packed with maths mastery style questions, word problems and games to enrich your maths lessons and turn your year 5/6 class into true problem solvers!

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I See Reasoning - KS1

The ebook i see reasoning - ks1 gives 281 thought-provoking images and questions linked to all areas of the ks1 maths curriculum. tasks help to build children's conceptual understanding, promoting non-counting calculation and providing opportunities for reasoning and talk. there are rich tasks for deepening learning every day.

I See Reasoning - KS1 Addition  is a free sample section from the resource. Visual prompts help children to see likely mistakes, notice similarities between questions and develop new strategies for calculating. Techniques such as  Read the Pictures, Explain the Mistakes  and  Which Answer?  draw attention to key learning points and help to generate focused talk. For order enquiries, please read the Frequently Asked Questions .

I See Reasoning - KS1

There are prompts that open up mathematical investigations, for example the  Different Ways  tasks.  True or False? questions draw children's attention to key differences between correct and incorrect responses. There are also different question types that are specific to particular areas of the curriculum, like the  Missing Hand questions in the time section. There are answers too!

True or false 2

I See Reasoning - KS1 Addition  gives a free copy of one of the sections from the resource. Please use and share it!

The 281 tasks of  I See Reasoning - KS1  cover all areas of the Year 1&2 mathematics curriculum. There are many other question types that display maths concepts visually, including the use of bar models. All of the tasks encourage meaningful mathematical talk and challenge children to apply their understanding flexibly. This helps pupils to develop mastery in KS1 mathematics.

I See Reasoning - KS1  corresponds to US grade levels K and grade 1, and Australian school years 1&2. The sale price is  £15  When ordered, the PDF file is emailed direct to your inbox for your use. To purchase, click on the link below:

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Reasoning and Problem Solving Questions Collection - KS1 and KS2

Reasoning and Problem Solving Questions Collection - KS1 and KS2

Subject: Mathematics

Age range: 5-7

Resource type: Worksheet/Activity

White Rose Education's Shop

Last updated

10 March 2023

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key stage 1 problem solving activities

These booklets each contain over 40 reasoning and problem solving questions suitable for KS1, KS2 and KS3 classes. These are the questions that we have been putting out each day in March 2016 on Twitter in the run up to SATS.

The answers are provided with some simple notes at the back of the booklet and for some problems supplementary questions and variation has been provided.

As always we welcome any feedback on the work we are doing and the materials that we are releasing. Thank you for taking an interest in our work. The White Rose Maths Hub Team

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We are pleased to let you know that your resource Reasoning and Problem Solving Questions Collection - KS1 and KS2, has been hand-picked by the Tes resources content team to be featured in https://www.tes.com/teaching-resources/blog/fluency-reasoning-and-problem-solving-primary-maths in April 2024 on https://www.tes.com/teaching-resources/blog. Congratulations on your resource being chosen and thank you for your ongoing contributions to the Tes Resources marketplace.

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A very good and engaging way to teach mastery of maths. Thank you for sharing

thank you for sharing, this is really good

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Problem Solving

key stage 1 problem solving activities

Problem Solving and the New Curriculum   Age 5 to 11

key stage 1 problem solving activities

Developing a Classroom Culture That Supports a Problem-solving Approach to Mathematics   Age 5 to 11

key stage 1 problem solving activities

Developing Excellence in Problem Solving with Young Learners   Age 5 to 11

key stage 1 problem solving activities

Using NRICH Tasks to Develop Key Problem-solving Skills   Age 5 to 11

key stage 1 problem solving activities

Trial and Improvement at KS1   Age 5 to 7

key stage 1 problem solving activities

Trial and Improvement at KS2   Age 7 to 11

key stage 1 problem solving activities

Working Systematically - Primary Teachers   Age 5 to 11

key stage 1 problem solving activities

Number Patterns   Age 5 to 11

key stage 1 problem solving activities

Working Backwards at KS1   Age 5 to 7

key stage 1 problem solving activities

Working Backwards at KS2   Age 7 to 11

key stage 1 problem solving activities

Reasoning   Age 5 to 11

key stage 1 problem solving activities

Visualising at KS1 - Primary Teachers   Age 5 to 7

key stage 1 problem solving activities

Visualising at KS2 - Primary Teachers   Age 7 to 11

key stage 1 problem solving activities

Conjecturing and Generalising at KS1 - Primary Teachers   Age 5 to 7

key stage 1 problem solving activities

Conjecturing and Generalising at KS2 - Primary Teachers   Age 7 to 11

  • Mathematical Problem Solving in the Early Years
  • Low Threshold High Ceiling - an Introduction
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  • Group-worthy Tasks and Their Potential to Support Children to Develop Independent Problem-solving Skills
  • Developing the Classroom Culture: Using the Dotty Six Activity as a Springboard for Investigation
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Problem solving with EYFS, Key Stage One and Key Stage Two children

These three resources, from the National Strategies, focus on solving problems.

Logic problems and puzzles  was designed to help students become proficient problem solvers in mathematics and identifies the strategies students might draw upon and use to solve them, and the learning approaches teachers can plan to use.

There are two lessons for each age group. Progression has been built in across the two lessons in each year group, and there is also progression across the years. Each lesson plan contains the objectives from the Framework, vocabulary, prior knowledge required and possible learning outcomes.

Finding all possibilities  focuses on one particular strategy, finding all possibilities.

The booklet contains examples and lesson plans for each year group in which this strategy is required to solve the problem. Each plan contains the objectives linked to the Framework, the vocabulary used, any prior knowledge required and possible learning outcomes. Other resources that would enhance the problem solving process are listed, these include practical apparatus, the use of ICT and in particular the Interactive Teaching  Programs .

Finding rules and describing patterns  focuses on problems that fall into the category 'patterns and relationships'. There are seven activities across the year groups. Each activity includes objectives, learning outcomes, resources, vocabulary and prior knowledge required. Each lesson is structured with a main teaching activity, drawing together and a plenary, including probing questions.

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Subject(s)Computing, Mathematics
Age5-7, 7-11
Published2000 - 2009
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    Number Lines. Age 5 to 7. Challenge Level. A resource to try once children are familiar with number lines, and they have begun to use them for addition. It could be a good way to talk about subtraction. Leah and Tom each have a number line. Can you work out where their counters will land?

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    Age 5 to 7. Challenge Level. In this game, you throw a dice and move counters along the snail's body and in a spiral around the snail's shell. It is about understanding tens and ones.

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    Challenge Cards. Use these fun KS1 place value and problem-solving activities in the classroom or at home to aid children in their understanding of key mathematical concepts. Children will have the choice of solving word problems, completing investigations, playing maths mystery games and much more.

  10. 100+ Fun Games for Maths Lessons

    KS1 Rainforest Animals Maths Mosaics Pack. 4.8 (26 reviews) Sonic: Codebreaker Activity [Ages 5-7] 4.7 (9 reviews) School Bus Subtraction Games. 4.2 (8 reviews) Super Mario Bros.: Mario Maths - Codebreaker [Ages 5-7] 4.8 (16 reviews) Year 1 The Place Value Mystery of the Missing Spacesuit Mystery Game.

  11. PDF Problem solving with EYFS, Key Stage 1 and Key Stage 2 children

    To To help help the the children children 'see' 'see' the the answer, answer, attach attach the the coins coins to to the the board, board, then then record record the the number number statement statement alongside. alongside. Draw out that 1p + 1p + 2p uses the same coins as 1p + 2p + 1p and 2p + 1p + 1p.

  12. Outdoor Maths Activities KS1 -Maths Outdoor Learning

    The following is a list of some of my favourite outdoor maths learning activities for KS1 (Key stage 1 - ages approximately 5-7). Maths in outdoor and outside learning is a fun way for children to use maths in real, hands-on situations. ... 100 square problem solving- Children can make a large number line or 100 square using rock numbers or ...

  13. Problem solving

    If you're teaching upper key stage 2, you may like our problem-solving teaching packs: Problem solving - number and Problem solving - measurement, geometry and statistics. Both packs comprise scaffolded word problems and differentiated activities based upon the relevant problem-solving objectives in the national curriculum.

  14. I See Reasoning

    I See Reasoning - KS1 corresponds to US grade levels K and grade 1, and Australian school years 1&2. The sale price is £15 When ordered, the PDF file is emailed direct to your inbox for your use. To purchase, click on the link below: I See Reasoning - KS1 is a compilation of 281 visual, thought-provoking tasks that support mathematical ...

  15. Properties of Shapes KS1

    Making Footprints. Age 3 to 5. In this activity, children will develop an awareness of the faces of 3D shapes by using them to make 'footprints' in soft dough.

  16. Maths problem of the Day

    Practice is crucial to maths success, and our questions are designed to support your daily routines. These problems can be used across Y1 and Y2 throughout the year. Download. Our maths problems of the day provide four problems across KS1, KS2 and Lower KS3 for pupils to solve. View our Maths resources from White Rose Maths.

  17. PDF Problem solving with EYFS, Key Stage 1 and Key Stage 2 children

    Remind children that logic problems are those where we use the relationships between given pieces of information, criteria, to reach a solution. Remind children of the steps on Resource sheet 2. This could be a display, or each child could have a copy. Draw children's attention to steps 1 and 2.

  18. Outdoor Maths Challenge Cards

    Key Stage 1 - Year 1, Year 2 Maths Activities and Games Maths Problem Solving. 2014 National Curriculum Resources Maths Key Stage 1 - Year 1, ... Key Stage 1 - Year 1, Year 2 Events and Festivals Organised Events & Awareness Days/Weeks Empty Classroom Day. Outdoor Learning Maths Outdoors.

  19. Reasoning and Problem Solving Questions Collection

    pptx, 2.35 MB. pdf, 3.51 MB. These booklets each contain over 40 reasoning and problem solving questions suitable for KS1, KS2 and KS3 classes. These are the questions that we have been putting out each day in March 2016 on Twitter in the run up to SATS. The answers are provided with some simple notes at the back of the booklet and for some ...

  20. Patterns and Sequences KS1

    Cube Bricks and Daisy Chains. Age 5 to 7. Challenge Level. Daisy and Akram were making number patterns. Daisy was using beads that looked like flowers and Akram was using cube bricks. First they were counting in twos.

  21. Problem-solving Maths Investigations for Year 1

    By Nick Barwick - 7 Aug 2018. Hamilton provide an extensive suite of problem-solving maths investigations for Year 1 to facilitate mathematical confidence, investigative inquiry and the development of maths meta skills in 'low floor - high ceiling' activities for all. Explore all our in-depth problem solving investigations for Year 1.

  22. Problem Solving

    Developing Excellence in Problem Solving with Young Learners. Age 5 to 11. Becoming confident and competent as a problem solver is a complex process that requires a range of skills and experience. In this article, Jennie suggests that we can support this process in three principal ways. Using NRICH Tasks to Develop Key Problem-solving Skills.

  23. | Stem

    Problem solving with EYFS, Key Stage One and Key Stage Two children These three resources, from the National Strategies, focus on solving problems. Logic problems and puzzles was designed to help students become proficient problem solvers in mathematics and identifies the strategies students might draw upon and use to solve them, and the ...